Script Source on Public Test

Back in our State of the Empire Address in March we set a bunch of aims in the game which we wanted improved in the game, one of them being the release of the source to the scripts in the game. Maintaining a bunch of compiled script files is an absolute pain for us developers, so it's something we've wanted for a while.

As of now, the public test channel is now available for downloading, to switch to this you'll need to change the channel in your launcher. Above the "UPDATE" button you should see a select box with "Live" and "Public Test" - simply switch this to change channel. A fresh download of the public test channel is around 123MB, but shouldn't take too long to download.

The public test channel is currently fully compatible with live servers, so there won't be any test servers needed. We need you guys to test this on live servers to make sure it works as expected.

Now for a few notes regarding script source:

Do not set script files to read only. This will only cause problems with live development. We may want to update script files, and if you set a file to read only to prevent the launcher from downloaded an updated version then this could leave your client being unable to connect to servers.

Use the mods directory for script modifications. You might want to look through the modifications forum for examples on this. Most of RockeyRex's scripts should serve as good examples on how to modify parts of the game without needing to edit the script files which we supply.

When problems occur, do a fresh install. If you ever face problems and you've been using mods, we'll kindly ask you to delete your "live" directory where Launcher.exe is located (or "public-test" directory for the public test client) and download a fresh copy with the launcher.

Let us know what you think on the forums!

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